The objective is to transfer this gaming methodology to our customers, allowing them to be autonomous in their internal training sessions and reap the benefits, through high levels of engagement and participation that the gamification provides. The training is transformed into a board game, allowing trainees to embody the knowledge, by sharing experiences and ideas, through the journey of discovery.
Empower your trainees to discover and develop their interpersonal skills, leadership and motivational wise, while dealing with adversities in a journey around different countries.
Your trainees will face leadership challenges that will enable them to question and share preconceived concepts with their team.
They will also discover the scientific basis of how they communicate and relate with others. (participants vs trainees vs leaders)
Research shows that initial difficulties in the learning process increase the long term knowledge retention, and by answering questions, the memory significantly increases.
By using this game as the centrepiece of the pedagogical itinerary, the trainees use the strategy of self-discovery for their development, giving space to individual experiences at an extremely dynamic and fun environment.
Number of Trainees
6 to 12
from 4 hours to 3 days
The training aims to develop competencies in interpersonal relationships in leadership. Topics covered by the training:
• Positive leadership;
• Intrinsic motivation;
• Engaging communication;
• Happiness at work.